

- What is SYCL
- Enqueueing a Kernel
- Managing Data
- Handling Errors
- Device Discovery
- Data Parallelism
- Introduction to USM
- Using USM
- Asynchronous Execution
- Data and Dependencies
- In Order Queue
- Advanced Data Flow
- Multiple Devices
- Image Convolution
- Coalesced Global Memory
- Vectors
- Local Memory Tiling
- Further Optimisations
- Matrix Transpose
- More SYCL Features
- Functors
Asynchronous Execution
In this exercise you will learn how to use different techniques for synchronizing commands and data.
1.) Waiting on events
Take a look at the vector add applications using the buffer/accessor model in
the "Data Parallelism" exercise and the USM model in the "Using USM" exercise,
and familiarize yourself with how they call wait on returned events to
synchronize the completion of the work.
2.) Waiting on queues
With those same applications convert them to call wait on the queue to
synchronize instead.
3.) Buffer destruction
Take a look at the vector add application using the buffer/accessor mode in
the "Data Parallelism" exercise and how it synchronizes on the destruction of
the buffers.
4.) Copy back
Take a look that two applications again and familiarize yourself with how the result of the computation is copied back to the host.
In the case of the application using the buffer/accessor model note how this
occurs implicitly on the destruction of the buffer.
In the case of the application using the USM model note how this occurs
explicitly by calling memcpy.
4.) Host accessor
Finally with the application which is using the buffer/accessor model introduce
a host accessor by calling get_host_access on the buffer. The host
accessor can be used to check the result of the computation on the host while
the buffer is still alive.
Remember to do this within a scope to ensure the host accessor is destroyed.
Also note that creating a host accessor may copy the data back to the original
pointer provided to the buffer but this is not guaranteed.
Build And Execution Hints
For DevCloud via JupiterLab follow these instructions.
For DPC++: instructions.
For AdaptiveCpp: instructions.